FEEDBACK NEEDED
- Locked due to inactivity on Aug 4, '16 4:27pm
Thread Topic: FEEDBACK NEEDED
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1: Wild west.
Setting
A cowboy indian setting, one creating a character you pick which. The only difference is a few skill differences and RP discrimination more or less. There would be NPCs, city creation, buildings, and many different item types.
Mechanics
It would be real time, meaning you do a movement that takes 5 minutes, after 5 minutes you can move again.
2: Entrepreneur
Setting
It would be business like for item making, you start a project (selecting item type, like "CAR"=>"SPORT" or "TV"=>"Portable" etc), hire a team, when item is developed you start sales. You select 5 countries to sell in (capped at 5 for balance, pick smaller countries for less population to sell for but less competition), set up factories, make money (item slowly dies off, everyone has one or is a flop), and finally take the money and start another project!
Mechanics
Would be sped up reality, a day is every hour. Succesful projects could last for around 5 years (75 days) but a flop may take less than a week!
3 FOCUS on 22nd.tk
Get that polished up, move forward faster. -
BTW since this wasn't clear I want advice on what to code.
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Can you code some flyring waffles around it? ;u;
Sad, I can't play your game on my phone. -
Do the entrepreneur one
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I have nachos .-.
Thanks UL! -
Oh my ;w;
I also pick the second one. It sounds fun. And maybe add some problems to the factory. Like, broken pieces, you've got to pay money to fix the factory. Or like, your product has been stolen, must make 100 more. And stuff like that? Just not too many problems, that would make them hate the game. -
Code sparkly stuff :D
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Started work on #2,
I plan to use lots of js and ajax to make only 1 page needed.
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