All the kaboinks in my mind
Thread Topic: All the kaboinks in my mind
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gud nitrogen
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MI invasion log 5: Ok, NOTHING good happened today. First I was accidentally afk for 3 hours yesterday wich made the invasion progress A LOT! Second of all, my friend was at a cousins birthday so couldn't join me. All the MIs we have grown were killed during a bombardment and by the guns of a zeppelin. I had to move most of the stuff underground because of the constant bombardements from the zeppelin and the new ships with mortars and cannons. Some MIs are now able to call an airstrike. I have found the location for the future bunker wich is only a 3 block deep hole. The underground civilisation is still a thing and I hate it. I feel like the MIs started a new invasion wave. The memory of civilisation is so usefull to break all the MIs do. Hopefully, my friend will be able to come back tomorrow. Will focus on making the bunker, grinding and gearing up for an extermination for the next few days. Will post an exact extermination date or conditions in a few days.
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will probably try to put up the led lights
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nevermind, had to do a presentation for school.
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MI invasion log 6: My friend was finally able to join yay. We have moved most of the thing down into the mine wich is not safe anymore because the underground civ. is right next to it. The moving took a long time so the bunker is now a deep water filled hole with magma at the bottom. The MIs have established a colony so close to the base that they regularly show up and cause chaos. This one is short because nothing happened today. Tommorow, bunker.
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MI invasion log 7: Bad: The MIs are everywhere, would it be on or underground, in the air, on or under the water, they are there. They are storming the island very often now and the bombarments are worsening. The island is completly surrounded by mounted MI autocannons on ships. Building anything above wall is impossible because you are assured to die in less than 5 seconds. We're out of food and ammo and my friend lost an empty iron backpack *nervous laugh* that's cap it contained ALL or at least most of our important s---. Good: The bunker now has a functionning water elevator and walls but no roof because that requires to go above the walls. My friend told me to join him in the bunker because there was music (later learned it was pigstep) blasting in there. We investigate before we both fall into the cave below and kill a zombie with a backpack wich had the jukebox upgrade wich I took with the disc and gave the backpack to my friend. Future plans: Will work on bunker in the next days. Slowly and painfully.
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MI invasion log 0: Conditions for extermination. 1. We need to have a self sufficient, protected living space with automated resource production. 2. Waypoints for quick transport to all essential locations. 3. Infinite amounts of ammo. 4. Full enchanted netherite armor and weapons. 5. Best possible guns. 6. 1 memory of civilisation each. 7. Being able to completely clear out the MIs around and under the island. 8. Have finished the game. 9. Have recruited an army of our own MIs. 10. Be able to undo any damage done by the enemy, destroy their buildings, find and apply a technique to make any underground colonies unusable.
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doing the great clean tomorrow because the place looks like a hydrogen bomb went off in here
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MI invasion log 8: Bad: the Mis adapted to our technique of walls by simply building up to shoot the f--- out of us. The bunker still has no roof and has been blown up. The MIs are digging like crazy under the island. Good: My friend was able to start the create mod iron farm. I was able to make a stable food source in the bunker and move most the things down. We luckily did not lose the iron backpack because he just had it equipped. Future: The bunker will need a lot more perfectionning and durrability to become one.
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MI invasion log 9: Bad: The MIs are digging danger close to the bunker and are building like crazy on the surface. They somehow managed to get around or over the wall because they can now get in. Good: My friend finally finished the iron farm, I made a storage room and was able to survive more than ten seconds on the surface. Also made ammo boxes for my guns. Future: MAKE A MI FARM. Also make the bunker stronger with obsidian.
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Will try to become a content creator soon...
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Will hopefully do gud... anyone got any tips on how to start things off
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MI invasion log 10: Bad: The MIs now have f---ing FLAMETHROWERS and are repeatidly breaking onto the island. They have set a whole siege around the island and dug right next to the elevator. We cant survive more than 20 seconds in the nether. Good: My friend made an absolutely overpowered autosmelter, I finally made a roof to the bunker and we entered the nether. Even tho we can't live enough to do anything without going balls. (Did some research and found a way to live.) Future: Make MI farm as soon as possible (hopefully)
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tomorrow, ill try to play the following games at school: ftl, starblast.io and cursors.io. anyone got any other games for me to try?
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MI invasion log 11: Bad: Were out of food and the 40 raw porkchops simply burned. The friendly MI colony got anhialated. (pretty sure that's not how you write that) I ran out of ammo, again. Good: My friend went exploring and found 4 villages and I made progress on surviving in the nether a bit longer. Got the grass blocks for the MI farm. Future: Finish MI farm and make ammo. (and maybe nether)
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