1. What is your age? Under 18 Years Old 18 to 24 Years Old 25 to 30 Years Old 31 to 40 Years Old 41 to 50 Years Old 51 to 60 Years Old Over 60 Years Old2. What is your gender? Male Female3. Personal Question:
Realisticly, you can lift: Less than 20 pounds. 21 - 40 pounds. 41 - 60 pounds. 61 - 80 pounds. 81 - 100 pounds. 100+ pounds.4. Personal Question:
Realisticly, you can run at full speed for: 30 seconds. 31 - 120 seconds. 121 - 300 seconds. 300 - 600 seconds. 600 - 1200 seconds. More than 20 minutes.5. Theory Question:
Typically, having access to a limitless armory, which would you choose to fight the horde? Bare hands. Blunt Melee weapons. Bladed Melee weapons. Light firearms (Pistols, SMG's, ect.) Heavy Firearms (Rifles, Shotguns, ect.) Explosives (Grenades, C4, ect.)6. Theory Question:
Typically, you would prefer to fight the horde at: Melee range. Short range (Less than 15 yards). Mid-range (15 - 30 yards). Long range (More than 30 yards).7. Theory Question:
Typically, the best time to fight the horde would be: Never, avoid combat as much as possible. Whenever you encounter the Horde. Whenever the Horde suprises you. Whenever you can ambjush the Horde. As much as possible, Seek and destroy.8. Know your Enemy:
Which of these should be assumed to by true about the horde? They cannot move. They can move, but only slowly. They can move quickly, unless hindered (such as by injuries). Their speed can vary from Zombie to Zombie. Most can move with unforseen quickness.9. Know your Enemy:
Which of the following will NOT kill a zombie? Mortal Damage to the Brain. Exposure to intense heat (Burning). Immersion in Water (Drowning). Removing the head. None of the above will kill a Zombie. All of the above will kill a Zombie.10. Know your Enemy:
In addition to direct Infection, Zombification is spread by: Being bitten. Any wound caused by a Zombie. Any wound suffered near Zombies. Any direct contact with a Zombie.11. Know your enemy:
The chance of infection from a bite is: 100% 100% unless the victim is resilliant to the infection. 95% (There is a small chance of recovery) Based on the victims Immune system. 50% (Chance of infection cannot be determined). Based of the victims willpower.12. Know your Enemy:
The time between Infection and Reanimation is: Less than one minute. Up to 5 minutes. Up to 30 minutes Until the death of the victim. Based om the Victims Immune system. Based on the Victims Willpower.13. Teamwork:
The Most important member of a group is: Yourself. Someone with combat experience. Someone you trust. Someone who knows the area well. Someone who will obey your orders without question.14. Teamwork:
Which of the following would be the best addition to a small group of lightly armed, untrained civillians. An escaped murderer. A distaught, hysterical mother. A recognisable and well liked neighbor whom is widely know to be a drug user. A badly injured stranger. A recognisable police officer with a handgun and heavily blood-soaked arm. Relatives of another group member.15. Teamwork:
Upon meeting a survivor your first action will be: Assault them and take their supplies. Hide and let them pass by unknowing. Call out to them. Look for bites (From a safe distance). Check for bites (Close inspection). Watch them for a while and greet them if they appear to not be infected.16. Situational theory:
You and two of your group are surrounded by Zombies, cut off from the rest of your group. You have two handguns and both of your allys are more accurate than you. What do you do? Give the Handguns to your allies and fight. Give one handgun to the most skilled of your allies, keep the other for yourself and fight. Keep both guns for yourself and fight. Give your allies the guns and try to get help while they distract the Zombies. Give your allies the guns and try to run for saftey while they distract the Zombies.17. Situational theory:
You and your group are fleeing from Zombies and are too lightly armed to fight. the chase is exhausing and yet you cannot seem to find a suitable hiding location. What do you do? Drop to the ground and play dead, letting your group lead the Zombies away from you. Split up from your group at a junction and hope the Zombies take the other route. Strike a member of your group, slowing them down to distract the Zombies. Keep running and hope your endurance holds out. Take a chance on a nearby, unsecure location to hide / fortify. Find a dead end and make a final stand where you cannot be surrounded, hopefully thinning the numbers enough to escape.18. Situational theory:
In a close range struggle with some Zombies, a valuable member of your group is injured. he is unsure whether the injury was caused by a Zombie or by falling onto some broken glass during the fight. Not wanting to put the group in unnecessary danger, he decides to let you decide what to do. Give him a weapon and some supplies before leaving him behind. Wish him good look, but leave him behind without a weapon or supplies. Take him with you, but designate a trustworthy member of your group to watch him for signs of infection. Ask him to stay with you for a short while, escort him to a safe location and leave him there, promising to return and check to see if he has survived. Kill him before there is a chance for infection to set in. Give him a weapon and order him to kill himself should he feel and signs of infection, before allowing him to come with you,19. Situational theory:
Fleeing from some Zombies, you find yourself alone at a military armory, some weapons still remain and you may choose to take some with you. You choose: A handgun along with 50 Bullets. An SMG along with 120 Bullets. An assault rifle along with 80 Bullets. A pump-action shotgun along with 20 Shells. The handgun and the SMG, as well as the ammunition. The Shotgun and the assault rifle, as well as the ammunition.20. Skills Question:
Can you Operate firearms? (Operating includes Shooting, loading and reloading, chambering, and performing basic maintenance, not just Shooting.) Yes, I can operate most basic firearms. Yes, I can operate at least one basic firearm. No, but I can Shoot. No, but i can Shoot and Reload. No, i cannot operate a firearm with any degree of skill..21. Skills Question:
What skill do you have with Melee weapons.
(for the purpose of the question, Bladed, Blunt and Spiked weapons are deemed as differant weapon types.) I know how to swing a weapon around. I have taught myself to fight with a weapon. I have taught myself to fight with, and understand the differant concepts of fighting with at least two types of weapon. I have been trained to use a weapon. I have been trained to use more than one type of weapon.22. Skills Question:
What level of martial arts or unarmed combat can you fight at? None. Street fighting. Basic Martial arts. (Includes boxing and bare knuckle boxing.) Advanced Martial arts. (Any Black-belt grade.) Deadly arts. (Knowlage of fighting styles which can kill a human.) Advanced Deadly arts. (Knowlage and frequent training of fighting styles which can kill a human.)23. Skills Question:
What is the highest level of first aid can you administer? Cleaning wounds. Cleaning and Bandaging wounds. Splinting Broken Bones. Qualified Nurse. Qualified Doctor / Surgeon. None of the above.24. Skills Question:
What sort of vehicles can you operate? None. A Car / Motorbike. Practically anything on the road. Advanced vehicles (Helicopters, Military vehicles, boats, ect.) But NOT a Car / Motorbike. Advanced vehicles (Helicopters, Military vehicles, boats, ect.) and ALSO a Car / Motorbike.25. Psycology question:
Survivors are useful: Never. When they have skills you lack. When they are trustworthy. When they obey you without question. When they will lead you. As long as they dont weigh you down.26. Psychology Question:
What are your long term plans for survival? No long term plans, Survival is everything. Fortify a stronghold and live as long as possible, raiding or farming for food. Attempt to fight back against the Zombies and reclaim the land. Find a safe location with survivors and attempt to rebuild the human race.27. Psychology Question:
What would justify the killing of a member of your group? Threat to personal survival. Threat to the survival of the group. Slowing the group down. Personal dislike. Lack of trust. None of the above, human life is too precious to be wasted.28. Preparation Question:
Do you expect a Zombie outbreak? No. Not really, but its possible. Probably, maybe in my lifetime, maybe not. It will probably happen, best to be ready for when it does. Yes, any day now. I have supplies ready.29. Final Question:
Above all, you belive: God will provide sanctuary for those whom deserve it. Survival of the fittest. Survival is pointless if the rest of the human race is wiped out. You can literally trust your friends with your life. Voilence dosent solve anything, but it makes things a damn sight easier. Should an outbreak occur, the entire race is doomed.