Kingdoms for Battle
- Locked due to inactivity on Aug 4, '16 4:27pm
Thread Topic: Kingdoms for Battle
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Ok, so this is about a game called "Kingdoms for Battle".
Once people start to come n, I will explain. -
Why, is nobody dearly interested?
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I'm interested...
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It's probably just because people want to know what it is about first, because we don't want to be the person to be like: "Oh no, i dn't like this sorry." If they don't like it because that's just awkward.
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Ok then, one second.
Basically, every-body starts out with their own small kingdom. No-body will start with a giant kingdom, only a small one. Basically, it is like a role-play. Every-body interacts with each other, talks to each other, etc.
But, when-ever they start to battle each other, it changes.
You have these resources. Basically, you use them to fight other people, scan near-by areas, steal resource, etc.. There are many resources and troops used for battle.
Every kingdom is out for them-selves. All kingdoms are against each other, although there Is a possible way to merge together. If one defeats some-body in a battle, but the loser surrenders, they can give all their resources (and kingdom pieces) to the winner, and become their general or what-not.
You also have health, which is some-what obvious. If some-body attacks you, it goes down depending on the type of attack. Some attacks create a thing which will impact you're kingdom (very likely for the worse) over time.
Here are the health status's;
= Max health.
= High health.
= Middle health.
= Low health,
= Critical damage (Will be destroyed soon if not attended to)
And finally, = DEAD.
I will explain more, if you wish. -
Oh god, i'm not good at this complicated stuff. I just died of math. Sorry.
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No, no math needed.
The controls are some-what simple.
To attack: If you have a reasonable amount of resources, then you can attack. To attack, simply put up emoticons, and then put text below it stating who it was sent to. Ex:
Sent to: Joker1001
Then, who-ever it was sent to receives damage. The more emoticons in the attack, the more damage you have received. Some-body needs to watch over (Preferably me, or some-one I have picked) to make sure people are not abusing their powers. With the resources, you basically buy them at a market-place, or send out scouts to scout for resources.
Now, I'm changing this thing to a Q&A thing.
Question: What are these resources?
Answer: There are a few different types. Let's start with the core resources. The core resources is this (), and is used to build every-thing. You store these in a ware house (), and the more ware-houses you have, the more resources you can store. For troops, it is simple. You can either tame them from the wild using scouts (), or buy them from a market-place, or train them. Either way, you get more troops.
Question: You mentioned buying things. How do you buy things, and with what?
Answer: To buy things, it's simple. Role-play that you bought some-thing (EX: [Joker1001] bought 20 carriers []), and boom, baby, you have it. Now, to buy things, it's not that hard either. The larger you're kingdom, the more you can invest into it, and the more profit you gain. Basically that means the larger the kingdom, the more daily cash you receive. Or, you can scout for it. To do this is dangerous, as you will need to attack a village. This will gain you a random amount of cash (depending on the size of the village). The most steady way to get cash, is to sell resources. But don't sell too many resources. ( Cash looks like this : )
Question: Scouting? Whadd'y'a mean?
Answer: Scouting Is one of the most important aspects of the game. To scout, send out some scouters () to do some-thing. They will do any-thing for you, whether stealthy killing, looting villages, or scanning areas. They also scrounge up resources when sent. To send out a scout, simply role-play that you have done it (EX: [Joker1001] sent out 3 scouts [] to scrounge up resources).
Question: What about these troops? You mentioned them. They seem important, are they?
Answer: They are basically the core aspect of the game. To recruit troops, you can either train them (To do this, just role-play you trained them; EX: [Joker1001] trained 20 invaders{}.), buy them (Just role-play it.), or loot villages, and bring them in as slaves. Bring them in as slaves brings in the least trained troops, often just farmers (). To train them is dependant on how many resources you have. They usually bring in decent soldiers who can eventually become fierce warriors, depending on how much you battle. Buy them depends on how much money you spend. Some troops cost less and are cheap (but not very good battle-wise), and some are very high, yet experienced.
Any more questions?
I'm sure there are. -
I think i understand... Think.
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Good. It is basically a role-play, but with some-what of a board-game format and system. There are a few more things to discuss, but they are about equally simple. When we start, I plan on this being very easy.
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Hello? Any-body?
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"Bump".
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a copy of the gotoquiz world wars....didnt you say ur name is also jokes? yea ur joker and jokes
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No, not a copy. Well, my system, yes. Although, the GTQ Wars ended up being very different. That used to be like a Hunger Games/Fall-Out game.
This is about medieval kingdoms.
With a different system.
In a different era.
It's different. -
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I really need for people to join me.
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