SMG Level Creation Quiz

This is a quiz about how well a specific person is with SMG. This gives you a chance to see where you stand, and what you can improve on and learn after taking this.

Once you have taken the quiz, look at what answers you had gotten wrong. Take those categories into consideration and try to learn from them. Have fun, and enjoy.

Created by: MrRean
  1. What is MessageArea?
  2. What is needed for making Kinoko work in-game?
  3. What needs to be added in order to load a new zone?
  4. How does assigning a PowerStar number work?
  5. Why does GreenStar not have a model?
  6. What exactly IS GhostAttackGhost?
  7. What's the difference between SW_A and SW_AWAKE?
  8. ____ determines how an object functions from it's regular state.
  9. What unit does SMG use?
  10. What's the purpose for ____GalaxyDesign.arc?
  11. What does point_arg0 do?
  12. True or False: ProductMapObjDataTable supports animations for all entry types.
  13. What's angleB?
  14. Which object below can't be rotated?
  15. What happens when you set the AreaShapeNo to 10?
  16. True or False: SMG's internal name is Super Mario Galaxy MORE 2
  17. Which one of these objects does NOT need paths?
  18. What formula can be used to determine a layer value? While X being the layer number.
  19. True or False: DemoGroup is a animated cutscene.
  20. Does a QuestionCoin use SW_A?

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