Technically, soaps are roleplays, they're just in lit style instead of script. If you start a roleplay using script, unless you switch to lit style and stop using the script format, you're still roleplaying.
However, for roleplays that are more detail and plot centered, lit style is certainly a better fit.
"Soap" is just another term for roleplay. Back in '10 or '11, some really older users had a gigantic thread called "Soap Opera." They started to call their rps soaps, and we have used those terms since. It's a pretty cool thing, honestly.
Anyway to answer your question further, you can call your roleplay whatever you want
I have a tip when creating role playing or soap characters.
You must certainly DO NOT want to have any Mary Sues or Gary Stus. So here are my suggestions.
Let's say you are making a character with a special power.
1. Pick a power and stick with it. Stay away from multiple powers of one character. This can make your character seem overpowered, and no one likes that.
2. Give your character a reason and purpose for why he or she is using their powers. Maybe for stealth, revenge, battle, or even for fun! Think of something creative.
3. Give your character's powers limitations. This is probably the hardest part. We all want our characters to be awesome at everything they do. But this can make your character seem way to OP, which isn't very fun for everyone else in the soap/role play.
*Some examples would be
-Transform into animals, but the animals look unrealistic and have human features.
-Can levitate objects with their mind, but get chronic nosebleeds and pass out after using it too much.
-Can use amazing powerful magic moves, but has to learn them all and master them first.
4. Allow your character to be hit. No one likes a character who just hops around, dodging every attack and hitting everyone with his or her owns. When my brother and I were younger, we used to have fake Pokmon battles. I would get so mad at him, cause he would doge every attack I threw at him. I eventually quit. You don't want people to quit your role play, right?
5. Follow the Hero's Journey steps. This is the best thing you can do when creating a backstory and a character.
If you scroll down a bit, the steps should be there.
6. DO NOT MAKE YOUR CHARACTER IMMORTAL! This is the most annoying thing you can do. Just stay away from any immortal character or power in general.
That's all my tips! Good luck, and have fun roleplaying!
Those are some pretty nice tips! I will say that I disagree with number six. Having characters or species that are immortal is actually rather fun and can bring some flavor into your roleplays. I think a key factor in having an immortal is having some kind of flaw. Or, a "but," in this case.
My character is a vampire and they're immortal, but they can die when their head is cut off.
My character was cursed by a witch and they're immortal, but once they have found peace with their crimes they will pass into the afterlife.
My character is a super magical person that is immortal, but a certain spell can kill them permanently.
Also in this subject, having a character with the ability to bring people back to life shouldn't be a problem either. But there HAS to be REPERCUSSIONS for the action. Maybe they can't sleep for a few nights. Maybe they get nightmares. Maybe they can't use their magic for x amount of time. Maybe they have to die to bring the other person back. You can be super creative with this.
Immortality can also be seen as a curse. For example; He shall remain Immortal until the right person matches him but He able to feel 10 times as much pain. Immortality can come with consequences which equalizes your Character between Strength and weaknesses.
I don't think every character has to have a tragic backstory. That's just me though. Make the backstory interesting. I think a good example of a character without a tragic backstory would be Beatrice Prior from Divergent.
While her parents do eventually die, this happens at the end of the first book. The character that you see for the entire book was a girl who was brought up being self-less. Nothing important in her life, then comes the decision day where she decides whether or not she wants to trade factions.
Nothing in Beatrice's past is tragic. She is a simple character who builds herself up through initiation training.
Another good example would be Nick, from The Great Gatsby.
Just thought I would add my opinion here.